GE3K Engine 2D is a graphics engine developed by a team of students of SAE Institute Hamburg, Germany. It was built for the game The Adventues of the lost Soul.
It’s a windows-optimized engine technology for 2d graphics using OpenGL Rendering and was written in C# on top of OpenTK Framework. Sound-Effects using a custom-build Sound-Engine realized with NAudio Library.
Programming by:
- Dario D. Müller (Engine, Collision-System, Gameplay features)
- Richard Steffens (Sound-Engine)
Collision-Handling
- Box-Collider
- Circle-Collider
- Spline / Polygon-Collider
- Event-driven Collision
Sound-Engine
- Distance-Dependency
- Stereo-Manipulation
- Randomized Sounds
- Zone-Based Ambient-Fading
Gameplay features
- Text-Writer
- Tile-Animation
- Parallax-Effect
- Scrolling
Links